
A turn-based 3D space strategy game. Explore a procedurally generated galaxy, build Dyson spheres to harvest energy, manage civilizations on discovered planets, and play cards to boost your own worlds or sabotage your rivals.
Begin Your MissionCommand your ship across the stars
Shape agendas. Confront threats.
Spread harmony among species.
Real screens from the live build — this is exactly what you'll see the moment you launch it.

Every game opens the same way: you've been chosen to protect the cosmic order. Collect energy to drive your ship, resolve threats, and enact agendas.

The Galactic Collision is the story mode — 72 turns racing the Milky Way/Andromeda merger, each turn a 55.56-million-year pulse of time. Open Currents of the Cosmos drops the turn limit entirely and lets you play without a horizon.

Six playable species, each with its own backstory and a real mechanical edge — the Nebula Drifters shown here move their ships two extra spaces per turn thanks to their Ethereal Form ability.

Your ship starts anchored to Sol Prime, a real starter system with eight planets — Terra among them, already home to ten billion souls. From here you draw energy, draw cards, and move across an 18×18 procedurally generated galaxy grid.
Every Agenda, Chaos, Threat, and Opportunity card you draw in-game is authored, illustrated, and published in the companion Deck Builder — one live card catalog shared by both.













Plasma Consciousness
Exists within stars